Panasonic expands U.S. Open 3D via CBS

Panasonic and CBS Sports will expand the 3D coverage of next month’s US Open Tennis Championships to include matches from Louis Armstrong Stadium, the USTA announced this morning (Monday, Aug. 22).

CBS Sports will serve as the host broadcaster producing 3D versions of all Arthur Ashe Stadium matches that it broadcasts in HiDef both on Labor Day Weekend and on Finals Weekend, September 9-11.

Last year’s 3D production of the 2010 US Open Tennis Championships – the first world-wide 3D broadcast of a tennis major – was honored with a 2010 Emmy Award for technical achievement.

This year’s expanded 3D broadcast coverage will include new, 3D-specific positions designed by the telecast partners to provide the best 3D perspectives.  The action will be covered by ten 3D broadcast cameras and a high-speed 3D replay system.  A pre-production model of Panasonic’s new 3DP1 handheld Full HD 3D professional camcorder (available later this fall) will be used to provide match and grounds coverage for the telecast.  And the overall court coverage will again be based around the innovative 3D broadcast camera shadow rigs designed by the Cameron Pace Group and used last year.

Panasonic – which returns as the official 3D electronics sponsor and the official television of the US Open Championships, as well as sponsor of CBS Sports’ 2D and 3D US Open telecasts – will enable fans at the USTA Billie Jean King National Tennis Center to experience the immersive world of 3D via public viewing galleries featuring the latest large-screen Viera Full HD 3D TVs.   These on-site Panasonic “Experience Amazing” exhibits will demonstrate a wide range of 3D programming including movies and live TV events.  They will also showcase Panasonic’s Viera Connect technology in web-connected TVs and Blu-ray Disc players, which feature Skype video calling, Facebook, Twitter and lots more.  The Panasonic “Experience Amazing” 3D exhibits can be found on the ground level of Louis Armstrong Stadium, at the Panasonic 3D Gaming Center within the SmashZone, and at the Panasonic VIERA Connect booth in the South Plaza in front of Court 10.

CBS Sports’ 3D telecasts of the 2011 US Open will again be available on DirecTV’s channel 103, “n/3D Powered by Panasonic.”  This year, Comcast will also carry the 3D broadcast coverage to its subscribers on Xfinity 3D, making CBS Sports coverage of the 2011 US Open available via the nation’s two largest multi-channel video providers. Distribution discussions with additional providers  are ongoing.  Additionally, the men’s and women’s finals will be streamed live in 3D on USOpen.org, the official website of the tournament.

“Working with our partners CBS Sports and Panasonic, we once again expect to be a leader in presenting our sport to fans in breathtaking new ways,” said USTA Harlan Stone, Chief Business and Communications Officer.  “Last year we saw the impressive production values for 3D television and now, by including Louis Armstrong Stadium and expanding our distribution, we are bringing this innovative new look to the sport to more people than ever before.”

“Panasonic is delighted to again be sponsoring the US Open Championships and bringing the passion and power of this premier tennis event in stunning 3D to TV screens across the country,” said Joseph M. Taylor, Chairman & CEO of Panasonic Corporation of North America.  “The tennis pros on the courts will be broadcast in 3D by sports production pros at our partner CBS, and with the USTA itself, we are thrilled to be back at the USTA Billie Jean King National Tennis Center for this top event.”

“As we saw from last year, there may be no better sport to broadcast in 3D than tennis,” said Harold Byrant, Executive Producer & Vice President, Production, CBS Sports.  “With our additional cameras and enhanced camera positions, including low, court-level positions, viewers will feel like they’re actually on the court with some of the world’s greatest players.  CBS Sports is once again looking forward to using this groundbreaking technology during our coverage of the US Open Tennis Championships.”

The 3D broadcasts will use a separate production team and equipment from the traditional HiDef broadcasts of the tournament.  Plans call two special 3D production trucks and a unique 3D-dedicated CBS Sports broadcast team. CBS has designed and upgraded 3D broadcast camera placements lower to the court than traditional TV locations in order to capture the close-up and personal, athletic dimension of tennis that make 3D such a powerful experience.

Away from the USTA Billie Jean King National Tennis Center, Panasonic and DirecTV will also provide the live CBS Sports 3D broadcasts of the US Open semi-final and final matches to hundreds of TV retail outlets nationwide, including scores of Best Buy stores.

– By Scott Hettrick

Raymond back in Pixie Hollow at Diz Chan

DVD Premiere Award-winning director Bradley Raymond (“The Lion King 1 1/2″) is returning to the world of fairies he brought to life in the DVD movie series “Tinker Bell” and “Tinker Bell and the Great Fairy Rescue” for a new Disney Channel special this fall.

L-R: Tiffany Thornton, Tinker Bell, Brenda Song, Jason Dolley of Disney Channel at D23 Expo Saturday to promote their voicing of characters for network's upcoming "Pixie Hollow Games" special.

“Pixie Hollow Games” is a new animated special that will feature a voice cast of Disney Channel stars including Brenda Song (“The Suite Life on Deck”), Jason Dolley (“Good Luck Charlie”), Tiffany Thornton (“So Random!”) and Zendaya (“Shake It Up”) as the new fairies and sparrow man who join Tinker Bell and her fairy friends to participate in the legendary Pixie Hollow Games. Megan Hilty (NBC’s upcoming musical series “Smash”) also stars as Rosetta.

As with the Tinker Bell movie series, Pixar’s John Lasseter will executive produce the DisneyToon Studios production for The Disney Channel that will feature all of the fairies and sparrow men in Pixie Hollow as they gather for the legendary three-day Olympic-style competition event, which culminates with one fairy guild being named champion of the Games.
Determined not to let the garden fairies’ unfortunate history of not performing well at the Games get to her, newcomer Chloe (voiced by Brenda Song) works to convince all of the other garden fairies, which includes her teammate Rosetta (voiced by Megan Hilty) and the pragmatic Fern (voiced by Zendaya), that they must work together and dig down deep to break their well-known losing streak. Along the way, the reigning champion storm fairies, including Rumble (voiced by Jason Dolley) and Glimmer (voiced by Tiffany Thornton), continue to intimidate and outperform their competitors, but with Chloe’s spirited determination, they are forced to work harder than ever before.

Raymond and some of the voice cast met with fans at Disney’s D23 Expo Saturday (Aug. 20) to discuss the production.

– By Scott Hettrick

Cars 2 racing to Blu-ray Nov. 1

Disney will release “Cars 2″ for Blu-ray 3D Nov. 1.

Celebrating the 25th anniversary of Pixar Animation Studios, the high octane in-home release invites families and fans of all ages to come along on a journey around the world with the #1 animated film of the year and introduces an exclusive new animated short “Air Mater,” featuring the fan favorite character spinning his tales in an exciting adventure high above Radiator Springs. The animated release also includes fascinating commentary from award-winning director John Lasseter and “Hawaiian Vacation,” the delightful animated short that accompanied the film in theatres.

The immersive “Cars 2” bonus features include an one-of-a-kind interactive “World Tour” map that takes viewers through nine different locations, including those featured in the film and more. A global thrill-ride, it allows viewers to go behind-the-scenes with the Pixar artists and filmmakers as they circle the globe finding inspiration for the most international of all Pixar films to date. “Cars 2” is also the first Pixar film to be released in spectacular Blu-ray 3D.

Academy Award®-winning filmmaker John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, returns to the driver’s seat as director. “Cars 2” is produced by visual effects industry veteran Denise Ream (associate producer, “Up”; visual effects executive producer, “Star Wars: Episode III — Revenge of the Sith”). Oscar-winning composer Michael Giacchino (“The Incredibles,” “Up”) provides the electrifying score with a surf-rock-meets-spy-thriller flavor and a variety of global accents, evoking a sense of thrills, mystery and emotion. Brad Paisley, Robbie Williams, Weezer, French singer Bénabar and Japanese girl band Perfume lend their diverse musical talents to the film’s soundtrack.

The film features an all-star vocal cast including Owen Wilson who reprises his role as hotshot racecar Lightning McQueen. Larry the Cable Guy provides the voice of Mater (proprietor of Tow Mater Towing and Salvage), Lightning McQueen’s best friend and the heart and soul of Radiator Springs. Bonnie Hunt is back as Sally, the baby-blue Porsche 911 Carrera whose motor races for Lightning. Acclaimed actor Michael Caine makes his Pixar debut as Finn McMissile, a top British spy who mistakes Mater for an undercover American agent with a genius disguise. Emily Mortimer brings charm, cleverness and cachet as Holley Shiftwell, a rookie field spy who knows every trick in the manual. Versatile actor John Turturro gives a free-wheeling performance as Francesco Bernoulli, the world-renowned Italian racing champ who is Lightning’s chief rival. Tony Shalhoub, Joe Mantegna, Peter Jacobson, Jason Isaacs, Eddie Izzard, Paul Dooley, Cheech Marin, John Ratzenberger, Franco Nero and Vanessa Redgrave also lend their vocal talents. Real-life Formula 1 racing champ Lewis Hamilton and NASCAR racer Jeff Gordon add a touch of authenticity with their cameos in the film.

Film Synopsis:
Star racecar Lightning McQueen and the incomparable tow truck Mater take their friendship to exciting new places in “Cars 2” when they head overseas to compete in the first-ever World Grand Prix to determine the world’s fastest car. But the road to the championship is filled with plenty of potholes, detours and hilarious surprises when Mater gets caught up in an intriguing adventure of his own: international espionage. Mater finds himself torn between assisting Lightning McQueen in the high-profile race and towing the line in a top-secret mission orchestrated by master British super spy Finn McMissile and the stunning rookie field spy Holley Shiftwell. Mater’s action-packed journey leads him on an explosive chase through the streets of Japan and Europe, trailed by his friends and watched by the whole world. The fast-paced fun includes a colorful new all-car cast, complete with menacing villains and international racing competitors.

– By Scott Hettrick

No 3D Glee but strong Final IMAX 3D

Apparently few people were interested in seeing Fox’s concert movie version of the TV series “Glee,” in 3D or otherwise, as the highly-touted movie did not even make the top 10 most popular movies in its opening weekend with just $5.7 mil.

More filmgoers were interested in seeing the latest round of grisly deaths in 3D in Warner’s “Final Destination 5,” spending $18.5 mil. domestically, including IMAX 3D theaters.

Meanwhile, three other 3D movies remained in the top 10, including another strong outing of $13.5 mil.  for Sony Animation’s “The Smurfs,” surpassing the $100 million mark after three weeks in domestic theaters, and another $60 mil. this week overseas for a global to-date total of $242 million, according to Hollywood.com Box Office.
Paramount’s “Captain America: The First Avenger” picked up another $7.1 mil, for a total domestic take of $157, and Warner’s “Harry Potter and the Deathly Hallows Part 2″ rounded up another $6.9 mil. to move to $357 mil.

– By Scott Hettrick

Lion King, Beast 3D premieres

Disney will unveil its long-awaited converted 3D version of “The Lion King” at 6 p.m. Saturday (Aug. 20) during this year’s D23 Expo in Anaheim, Ca.
Then the studio will introduce the animated classic publicly at its own El Capitan Theatre in Hollywood and a national limited three-week theatrical engagement Sept. 16 – Oct. 6. That will follow a two-week engagement of a 3D version of “Beauty and the Beast” exclusively at the El Cap Sept. 2-15.
Both movies will be released on Blu-ray 3D on Oct. 4.

At the last D23 Expo in 2009, Disney introduced the 3D conversions of “Toy Story” and “Toy Story 2″ and showed scenes from “Beauty” which was to be released theatrically in early 2010. It was at the height of interest in 3D following the release of “Avatar.”
But the theatrical release of a double-bill of “Toy Story” and “Toy Story 2″ in the fall of 2009 proved to be less than spectacular, grossing only $30 million domestically and $32 million worldwide.

The release of “Beauty and the Beast” was subsequently delayed several times before finally being announced for Blu-ray DVD earlier this year.

Prices for the theatrical 3D presentations of “The Lion King” and “Beauty and the Beast” at the El Capitan range from $10 – $23 and include a stage show and breakfast with Belle at “Beauty” and breakfast and a stage show appearance by Timon at “Lion King.”

– By Scott Hettrick

Cinedigm adds 340 Minnesota 3D screens

Cinedigm Digital Cinema Corp. has announced long-term Virtual Print Fee deployment agreements with each of three industry leading Minnesota-based theatre chains — Cinema Entertainment Corp. (CEC), United Entertainment Corporation and Mann Theatres of Minnesota.
The deal means Cinedigm digital systems will be added to 340 screens where the company has already been delivering service by Cinedigm’s in-theatre advertising company, UniqueScreen Media.
The agreement will enable the conversion of these theatres to digital cinema under the terms of Cinedigm’s long-term Virtual Print Fee (VPF) agreements with all the major studios.  Cinedigm will provide installation and implementation coordination and support with each company’s equipment and service providers and the ongoing administration management responsibility of the VPF program.

Cinedigm’s system will enable the theatres to provide consumers all-new digital entertainment options, including high quality live, 3D and alternative content programming.
The rollout comprises 340 screens and is expected to be completed by early 2012.   Included in the deployment:
* Cinema Entertainment Corp. with 137 screens
* United Entertainment Corp. with 124 screens
* Mann Theatres, Inc. with 79 screens

Each of the three exhibitors ordered select models of NEC Display Solutions Digital Cinema projectors, including the NC1200, NC2000, NC3200S and NC3240S models, for almost all of their screens.  GDC Technology will provide the cinema servers.
Ballantyne Strong, Inc. will provide installation services, warranty and service support, monitoring the health of each projector in the system from its network operations center.

“We took our time looking at all our options for our digital cinema program because it is a long term commitment and investment in our future,” said Robert Ross, President, CEC Theatres. “We are confident we have made the right decision in selecting Cinedigm to work with to be part of that long term commitment to bring the quality and the new programming opportunities that digital cinema enables to our valued movie going customers.”

“We are certain that in choosing Cinedigm we have made the best choice for United Entertainment for our digital cinema deployment program,” said Michael Ross, President of UEC.  “We look forward to taking full advantage of everything Cinedigm has to offer, including the highest quality digital cinema and unique alternative programming.”

“Mann Theatres prides itself on offering its customers the highest quality entertainment,” said Stephen Mann, President of Mann Theatres.  “Utilizing Cinedigm’s services and technology will enable us to continue our mission to provide moviegoers with a tremendous visual experience as well as enhance our overall entertainment value.”

“It has been a pleasure working with each of these three exhibitors throughout the deal process,” said Gary Loffredo, Cinedigm’s General Counsel and corporate Senior Vice President Business Affairs. “We look forward to developing even more opportunities with them utilizing the full menu of Cinedigm digital applications featuring our software and alternative content programming.”

“We have great respect for each of these exhibitors which we have known for many years as partners of our screen advertising division, Unique Screen Media,” said Chuck Goldwater, President, Media Services Group.

Cinedigm is also the digital cinema integrator partner for the Cinema Buying Group (“CBG”), a buying program of the National Association of Theatre Owners (NATO) for independent theatre operators in the United States and Canada.
In the combined Phase One and Phase Two digital cinema deployment program, Cinedigm is responsible for deploying nearly 33% of all digital cinema screens in North America, including:

* Signed 9,400+ screens overall
* Installed over to 6,700 digital screens

– By Scott Hettrick

3D Gaming Summit with 3D Ent Summit 9/20-22

This year’s 3D Gaming Summit and LA Mobile Entertainment will co-locate with sister 3D Entertainment Summit for a three-day conference Tuesday – Thursday, Sept. 20-22 at the Hollywood & Highland Center in Hollywood.

Mick Hocking, Vice President of Sony Computer Entertainment Worldwide Studios, will be a featured speaker on Thursday, Sept. 20, at the second annual 3D Gaming Summit: 3D Gaming and Beyond.

Keynote and featured speakers at the 3D Entertainment Summit include RealD chairman, CEO & co-founder Michael V. Lewis, Samsung Electronics America senior VP, home entertainment product marketing John Reyne, Sony Pictures Digital Production president Bob Osher, and Cinedigm chairman and CEO Chris McGurk.

LA Mobile Entertainment Summit is presented by Ortsbo, and both are presented in association with Variety. All three conferences are produced by event management company Unicomm, LLC, and The Bob Dowling Group.

Attendees will gain practical insight into technology developments, market considerations, adoption rates, creative and production strategies, content aggregation, talent and licensing issues.
Hocking is also Director of the Worldwide Studios 3D Team supervising the development of 3D games across Sony’s entire platform.  He has been largely responsible for the creation and development of some of PlayStation’s leading racing brands and has won numerous awards.

“Similar to HDTV and Blu-ray, 3D adoption will be led in large part by gamers,” Hocking said.  “One of the most important factors in the continued growth of the 3D market is the need for the games industry to produce high quality 3D experiences. This will certainly bring more consumers in and it’s clear that once they experience true stereoscopic 3D, the feedback is overwhelming positive.”

3D Gaming Summit will feature the latest in gaming technology as part of the Entertainment Technology Showcase, an exclusive exhibits/tabletops area within the event venue.  The conference will explore how videogames, aided by new technologies like stereoscopic 3D and augmented reality, are bridging the gap between interactive and linear entertainment.

“With Sony pushing stereoscopic 3D with top releases like “MLB 11 The Show,” “Uncharted 3″ and “Resistance 3,” coupled with Nintendo’s recent $80 price cut on Nintendo 3DS, and Market and Research forecasting the global 3D TV market will reach $100 billion by 2014; 3D gaming isn’t going away,” said John Gaudiosi, Senior Content Advisor to the Summit and co-founder of Gamerlive.tv, a partner with this 3DHollywood.net site.  “Companies like Sony, Nintendo, NVIDIA, Sprint, LG, AT&T, and HTC are investing heavily in 3D games. But the game industry is also growing at a record pace with Gartner Research forecasting global video game sales reaching $74 billion in 2011, which is why this year’s conference is expanding to include some key growth areas like cloud gaming, augmented reality gaming, mobile gaming, and social gaming.”

Speakers and sessions at the 3D Gaming Summit: 3D Gaming and Beyond® will include:

■  Mike Chase, CTO, dinCloud

■  Matt Costello, President, Polar Productions Ltd.

■  Ethan Einhorn, Creative, Director, Sega America, Inc.

■  Loren Lanning, Co-Founder, Odd World Inhabitants

■  Rick Marazzani, Director of Content and Programming, Exent

■  Matt Norton, Studio Director, Bigpoint

■  Chris Petrovic, GM GameStop Digital Ventures, GameStop Corp.

■  Matty Rich, Hollywood 3D Director and Game Creator

■  Neil Schneider, Executive Director, S-3D Gaming Alliance
and President/CEO, Meant To Be Seen

■  Mike Schramm, Contributing Editor, JoyStiq

■  Brian Selzer, President/Co-Founder, Ogmento, Inc

■  Shane Shatterfield, VP, Content, MTV Networks

■  Bruno Uzzan, Co-Founder & CEO, Total Immersion

■  Jay Wright, Senior Director, Business Development, Qualcomm

■  Careen Yapp, Vice-President, Acquisitions and Franchise Development
Konami Digital Entertainment

Social Gaming
Companies like Zynga and Facebook have changed the face of gaming, while introducing millions of new fans to the hobby. Social games are also attracting sizable female demographic as well as older gamers. And the new line-up of smartphones and tablets are opening up social gaming beyond the PC. A panel of experts will explore what’s next for the evolution of social games.

Glasses-Free 3D Gaming is Officially a Trend
A look at how autostereoscopic devices like the Nintendo 3DS, the Sprint HTC Evo 3D and the AT&T LG Thrill are opening up new audiences to glasses-free 3D gaming and entertainment. A panel of some of the leading game developers from THQ, Gameloft, Ubisoft and EA Mobile discuss what 3D opens up to them creatively. They’ll also explore the cross-over effect of glasses-free gaming to the living room.

A New Augmented Reality
New tablets like Apple’s iPad 2 and Motorola Xoom, smartphones like the iPhone4 and LG Mobile Optimus 2X, and gaming devices like Nintendo 3DS and Sony PSP are opening up a mainstream audience to augmented reality. Game makers, advertisers and technology experts will discuss the ramifications of this new technology, which combines real-world objects with virtual characters for unique user interactions.

Gaming in the Cloud
Video game companies like Gaikai and OnLive are bypassing traditional retail stores and serving games to consumers through TVs, laptops, tablets and other devices. The age of gaming in the cloud, where servers host the software and allow any device to run high-end games, is here. A panel of experts will discuss why gaming in the cloud will change the business of video games.

– By Scott Hettrick

3D movie grosses double in 2010

Despite some negative media coverage that would indicate 3D is losing favor with filmgoers, worldwide box-office revenue from 3D screens more than doubled last year to $6.1 billion (19.3%), up from $2.5 bil. (8.6%) in 2009, according to an IHS Screen Digest Cinema Intelligence report.
An increasing number of 3D film releases and 3D screens, and fast-growing 3D acceptance overseas accounted for most of the increase. International territories accounted for 65% of the total ($3.9 bil.), up substantially from 54% in 2009 ($1.4 bil.).
The fastest-growing territory for 3D is Japan, second biggest overall with titles such as “Avatar,” “Alice in Wonderland,” “Toy Story 3,” and the Japanese film “Umizaru 3: The Last Message.”
The percentage of 3D tickets sold in in North America dropped from 42.3% to 36.1% but is still the largest single 3D market with gross ticket sales of $2 bil.
And the U.S. remains by far the biggest supplier of 3D film releases, accounting for 90% of worldwide 3D box-office revenue, according to Charlotte Jones, senior analyst for cinema at IHS.

– By Scott Hettrick

Bow Tie goes digital with MasterImage 3D

Bow Tie Cinemas is working exclusively with MasterImage 3D to supply MI-2100 digital 3D systems and polarized 3D eyewear as the family-owned movie theater company with 20 locations and 169 screens throughout Connecticut, Maryland, Virginia, New York and Colorado converts its systems from film to digital.

The enhanced business relationship between MasterImage 3D and Bow Tie will bring MasterImage 3D systems to several of Bow Tie’s flagship theaters in markets such as Richmond, VA, Annapolis, MD, New Haven, Stamford and Norwalk, CT.

“MasterImage’s systems offer the highest level of picture quality and clarity to our moviegoers in a 3D cinematic experience,” said Ben Moss, Owner of Bow Tie.  “Their combination of cutting-edge, unsurpassed technology and a sensible, well-executed business model made working with MasterImage on our 3D Cinema Deployment an easy and obvious decision.”

The MasterImage MI-2100 digital 3D cinema system offers high-quality presentation, single-or multi-use eyewear, is easily portable between screens and is available through an ownership-based pricing model.  The MasterImage MI-1000 glass filters are universal and work optimally with MasterImage 3D glasses for oversized screen installations.

Supported by all six major Hollywood studios and many independent distributors, MasterImage 3D systems are installed in over 70 countries worldwide.  This increased commitment from Bow Tie Cinemas continues MasterImage 3D recent global expansion including announcements with Cinema City International, Les Cinemas Gautmont Pathe, TOHO Cinemas and Kinepolis Group.

“Bow Tie Cinemas is one of the most respected and knowledgeable circuits in the United States,” said Peter Koplik, President Digital Cinema, MasterImage 3D.  “Like many cinema owners around the world, the Moss family trusts our technology and business offering as they expand their commitment to premium quality 3D presentation.”

– By Scott Hettrick

3D Society call for Tech Awards submissions

The International 3D Society is now accepting nominations for its Stereoscopic 3D Technology Awards to be held in January 2012 in Hollywood.

The Society’s 3D Technology Awards honor technological achievement in the stereoscopic medium; mainly cinema, television, cellular and portable devices, special venue, themed attractions, video games, computers and other media. The Society announced today (Tuesday, Aug. 9) that it is accepting entries from the 3D professional community to be voted upon by a blue-ribbon 3D Technology Awards panel.

“For the second annual awards the International 3D Society will honor the contributions of engineers, scientists, and inventors whose products and technology have advanced the art of stereoscopic displays,” stated Lenny Lipton, CoChair of the 3D Awards Committee. “We want to single out the work that has been done in the last few years.”

This year marks the Society’s second annual 3D Technology Awards. The program will recognize individuals and organizations that have made a significant impact on the advancement of stereoscopic arts and technologies from January through December 2010. All entries are due by September 30, 2011.

International 3D Society Chair and Head of Production Planning, DreamWorks Animation (DWA), Jim Mainard added, “Technology development continues to be an essential component in the evolution of 3D content creation, and the Society encourages those developments by recognizing those who are making a difference.”

“As 3D content moves from movie screens to tablets, TV’s, phones and game consoles, these awards shine the spotlight on the technologies, people and organizations driving these breakthroughs with impact and innovation,” said Jim Chabin, President of the International 3D Society. The organization is a professional community dedicated to advancing the arts and technologies of Stereoscopic 3D.

The 3D Technology Awards Show will feature MasterImage3D passive glasses and technology. Rules, regulations and entry forms are available online at www.international3dsociety.com. There is no entry fee for submissions. The submissions deadline is September 30, 2011. Nominees will be announced prior to the show.

International 3D Society sponsors include Signature Sponsors Panasonic and Korea Telecom, as well as Founding Sponsors Dolby Laboratories, DreamWorks Animation (DWA), IMAX, MasterImage 3D, PIXAR, The Walt Disney Studios Motion Pictures and XPAND 3D.

Link to download Official Entry Form

http://www.international3dsociety.com/International_3D_Society/AWARDS_TECHNOLOGY.html

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