“Titanic” and “Avatar” producer Jon Landau likes to say the approach he and director James Cameron take to 3D is to provide the audience a window into a world.
He provided his audience at the first 3D Gaming Summit Thursday morning with his own window into the world of 3D filmmaking during a keynote interview with show co-producer Bob Dowling. (Story continues below the following 4-minute video highlight of his comments.)
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Landau described how he and Cameron first fell in love with 3D and how Cameron and Vince Pace began designing customized 3D cameras on a plane trip back from an underwater dive that would later be used for “Avatar.”
He also implored filmmakers and videogame developers to take on the work of preventing audience eye strain by keeping the two images converged on the primary focal point so that eyes are primarily focused on an image on the screen rather than trying to adjust to multiple images and those artificially floating behind or in front of the screen.
Landau also described the evolution of the approach to the Avatar videogame, which you can read at this site by clicking link in this sentence.
– By Scott Hettrick
